I find one of the most boring parts of Pagan games is that theres no other friendly or same religion nations, pagan games often end up just being your country vs the world in holy wars. They start as feudal, are unable to raid, have lesser chance to convert county religion, do not suffer from increased short reign penalties and may use ultimogeniture succession law instead of gavelkind. Check out other interesting CK2 guides and articles: CK2 (Crusader Kings II): Immortality Event ID and Guide|CK2 (Crusader Kings II): Strange Chest Item and Event Results|CK2 (Crusader Kings II): Retinues Guide. The nearby county of Novgorod has a third holy site, which can be conquered relatively easily. I will explain at the end of paragraph. Raiding unavailable if culture doesn't allow raiding.Hunting focus is unavailable.Holy wars and great holy wars are unavailable, but county conquest CB is available.Dueling comes with a Piety cost.Cannot create warrior lodge if it does not already exist.AI rulers will not convert provinces. Foreign rulers will sometimes send missionaries. Those who stick with the old ways are considered heretics by the reformed faith, and may be targeted by holy wars. Reformed offensive pagans no longer lose prestige when at peace. Is it really cheesy/gamey though? Animistic effects. JavaScript is disabled. Low MA will hurt you bad tho unless you're in middle east. The religious head can decide upon death to venerate a given ancestor, in a process similar to sainthood. All trademarks are property of their respective owners in the US and other countries. Sons of Ragnarok is combination of two bad doctrines, if we dont pick it, we will still retain ability to have viking trait and coastal county conquest cb, however, we will lose river sailing and prepared invasion ability which we dont need later in game ( and AI can close rivers for us by having enough fort level in river counties). You finally conquered all the holy sites and can reform your pagan religion in Crusader Kings II (CK2), but there are so many choices now that you just need to look up what everything means. Zunist mechanics are a hybrid of defensive/offensive pagans and organized religions. AI rulers only try to convert provinces if zealous. Religious Control Mandate law is unavailable. When you choose to play as a pagan ruler in CK2, you accept that there might be some problems (succession, levies, conversions) along the way that come with the advantages. It is not normally playable (even with Ruler Designer), but can be played using mods or by exploiting loopholes. (There is one exception. These doctrines are tied to the reformer's religion. but i'm talking about game mechanics here, compared to Catholicism, Orthodoxy in-game has nothing unique really, hell, it didn't even have it's own Holy Order till recently. If someone used it with success please advocate this nature in comments. If dawnbreakers would have divine marriage paired with something else than polygamy it would be tier 1. I like Buddhism because the combination of concubinage and heir-nomination means you can end up with an unbroken line of Strong Genius rulers if you play the genetics game well, but unfortunately they're lousy at expansion. Also Temporal gives u cool(gives tons of piety and prestige per month) lvl 4 artifact . With Holy Fury, the Hellenic and Bn faiths can be reformed. CK2 Pagan Reformation - Natures The first thing you will choose is one Nature. And raised levies opinion penalty only really counts if you are at war all the time. Civilized already removes raised levies penalties to vassal opinion, and Hellenic can raid already. Enatic clans is still good because vassal duchies wont merge every generation but they're infinitely worse than agnatic clans. Some other day I read that this isn't a bug and it's working as intendent IMO Enatic is much, much better than Agnatic, because Agnatic prevents you from matri marrying, which means any chance to get a non-crafted bloodline is over, and because there are immensely more targets for matriarchal deposition than there is for the opposite. Such penalties usually function to prevent any rival faith from taking their lands in spite of being relatively weak and of a rival faith that normally could be easily holy warred. Can you achieve fame and fortune for your noble family, or will your names be forgotten to history? This allows defensive pagans to defeat enemy armies twice their size with ease. Hi, before Holy Fury release I posted my tier list for pagan doctrines, https://www.reddit.com/r/CrusaderKings/comments/9sfvtr/my_holy_fury_reformation_doctrine_tier_list/. If that bloodline gets passed down it's a great way to boost up prestige in the early reign of your descendants. Pagan non-nomads normally requires the Old Gods or Holy Fury DLC to be playable. In addition, all pagan faiths can be reformed. Havent seen many posts about reforming the Bon religion. This severely slows down early-game conquest of the typically smaller, fractious pagan realms by expanding Abrahamics. Hellenic Paganism : A. 867 enatic bloodline,African religion for consorts, cosmopolitan for husbands, syncretic to remove penalties, divine marriage so you can seduce and cosort acquire bloodlines, autonomous for a floating Dynasty opinion, fertility, or another +10 religion modifier. Unrelenting also ignores unreformed pagan attrition but we can easily overcome it with tech later in game. Zun can also be reformed like other pagan faiths. Proselytizing: I will be honest, I never picked it. (Such as reconquering Slavic lands as a Slav from Christians.) I changed my mind about divine marriage doctrine, it actually allows us to breed new bloodlines fairly easy into our dynasty. But later, feudal realms grow their income more quickly, while raiding becomes less feasible as targets consolidate. For example, if you want to paint the map, pick Temporal and use GHW. Independent lieges of this religion can construct pyramids. Allows building the Sacrificial Altar feature of Great Temple, Great Stone Circle, Aztec Pyramid and Stonehenge, as well as the Grand Amphitheater. Tribal Islam is up to the point of being overpowered. Lastly, pagans may, by decision, convert to the religion of a spouse or concubine of a different faith. This means you may invade territory held by another faith, but still gain the defensive bonus so long as the battle takes place upon land of your faith. Doesnt block us from raiding, hunting focus etc. It requires either control of three holy sites and 50% moral authority, or control of all five holy sites. The only cb you'll ever need is alexanders invasion. Reformed religions lose access to subjugation wars, one of the fastest ways for pagans to expand. Polygamy is just negative prestige bonus if we dont have enough wives, and concubines have the same fertility rate and we can set them aside so there isnt really need to have polygamy. Once your a blob as the Roman Empire, you can stamp out any realm only with retinues/holy order and need not raise vassal levies, making civilized doctrine kind of useless). The "too short ruler" penalty can be brutal if You don't have a majesty level high enough. Rulers can order subject to Take the Vows, disqualifying them from succession. I feel it is a waste of slot and good for role play only. Enatic Clans doctrine is extra powerful because one can easily 'breed in' several bloodlines by simply doing matrilineal marriages over a few generations. )Best religion for gold income as liege : sunni Due to the additional tax from holdings in counties without Muslim religion. The pagan homeland attrition penalty does not function, however, against other unreformed pagans. It may not display this or other websites correctly. if you raid a lot + capture bonus from society + capture bonus from the military trait. By doing a Pagan Reformation, the player decides to change the way their religion works for their CK2 playthrough. In 800 CE. This allows other pagans (especially Tengri and Germanic pagans) to fairly easily invade other pagans with conquest and subjugation casus belli. Can proselytize in pagan capital even when tribal or nomad. You must log in or register to reply here. However, the longer the faith goes unreformed, the weaker it becomes. Enatic-cognatic law is available. Holy sites: Nishapur, Bost, Cairo, Kabul, and Multan. Eastern Orthodoxy, Miaphysite Christianity, Allows sacrifice of thralls captured in raids, Allows sacrifice of courtiers to read entrails, Once per decade interpretation of stars by religious head or court chaplain if none exists, Education improvement synergy and Meliorism improvement synergy. They can easily convert provinces by pillaging every holding in a province. Hellenic Paganism : A. I wish it was more interactive (e.g. The below table contains all 53 religions from Crusader Kings II, along with all religion IDs, for use in console commands such as religion. Hinduism is solid with the early Holy Order, morale buff, patron deities and raiding but they lack any inheritance/realm management perks. Absolute cognatic succession is enforced. The religious head can decide upon death to. Although I admit the bloodline bugs with male consorts are beyond annoying. "Converting" for a day so you can join a society seems pretty gamey to me - i.e. Have fun dealing with retaining those. Possibility for a woman to take consorts is disallowed even if other traits should unlock it. Depending on the spread of the faith before reformation, heresy may or may not become a major issue. You can marry your brothers to other Christians for alliances AND marry your sister for yourself. Religious tax wouldn't be that high tier for me, I see it as rather pointless. The resulting empty holding slots further strengthens the horde. Tax on subjects of different religious groups is allowed. Bn (Bon) is an indigenous religion of the Tibetan plateau, added in patch 2.8. I was new to HF just like everyone else and I had no idea what the end result would be. Nature: Peaceful ( you will rule a massive empire as a Roman and will mostly have Vassal Kings. There are provinces with Bn faith in Tibet throughout the game but last playable rulers vanish in 1251, leaving Buddhists ruling Tibet. It's not something that occurs at the press of a button, but with a little effort, you can make even the most stalwart pagan take a knee to your faith. Flat bonus to levy, garrison size and moral. Fun and flavourful doctrines or flat bonuses (infidel tax and monasticism) . Having a hard time picking between prepared invasions and Meritocracy, either epic land grabs, or being able to designate best heir.. It says we can spend piety to improve curtier abilities but we can do it once per 5 years and can improve stat for one point. Children of Perun is weak. Incompatible with Sons Of Ragnarok and Invaders doctrines. The reason I don't like to pick it is that the bonuses apply to my vassals and makes them much stronger. Only if I could mark "Helpful" multiple times Is making your concubine who was a "raid-captured daughter of enemy duke" your vassal queen, and then murdering her an exploit? Valve Corporation. Information, Frequently Asked Penalties In particular, if Paderborn is held by a Germanic ruler and a Christian ruler occupies its temple of Irminsul (which normally occurs in the Charlemagne DLC's scripted invasion of Saxony by Karl of West Francia), all Catholic and Germanic rulers will receive a pop-up that the Catholics have burned the holy site of Irminsul, causing the Germanic faith to lose 10% moral authority for 10 years. Warmongering: I think most of us are familiar with it, because unreformed Germanics and Tengri have it. In early start dates Kiev is vulnerable to Tengri nomads (it borders the Magyars), so you may find that fabricating a claim to conquer Rugen is an easier way to get your third holy site. The new reformation system allows players to build their religion for their preferred play-style and to combine incompatible characteristics. The first thing you will choose is one Nature. Pagans have great difficulty holding large realms together. You can take Temporal with AV. Unyielding: This would be my number one if I had to chose. Incompatible with Agnatic Clans, Harmonious, Equality, Polygamy and Meritocracy doctrines. You also have to remember the example you've given is a really fringe situation exploiting several mechanics. The strongest position for the faith is at the 867 bookmark, where the Tibetan Empire has fractured and Bn kings of Guge & -Tsang hold large areas of the Tibetan plateau under their control. Totally fine for religions without 30% levy bonus, but if you want to expand then other natures are better. Out of all the Succession Doctrines, Meritocracy is probably the safest. Autonomous leadership bonus for an attribute depends on original pagan religion. Large nomadic realms continue to grow in strength as long as the khans continuously increase the number of empty holding slots they control. I mean making the enemy duke your vassal king through external inheritance? Even as Catholic I would land my kin (I tried to do that as Muslim and learned the hard way via decadence revolts to never do it again). Need the +3 demense to have enough personal levies and also +15 opinion combined with Augustus trait and Born in the Purple ( another +15 opinion) is pretty OP. In later starts, expanding north becomes increasingly difficult and by 1066, many rulers of the area have converted to Islam. Cosmopolitan - maybe for bloodline collecting? Members; . More posts you may like r/CrusaderKings Join 3 days ago CK2 6.4K 103 r/CrusaderKings 5 days ago Also you cannot create warrior lodge. Holy sites: Djimi, Draa, Gao, Kano and Wagadu. Faith is widespread in earlier starting dates, among the multitude of petty rulers, but is in decline from 1066 onwards. Germanic pagans do not have to reform to create the Jomsvikings; instead, they must control Stettin, Wolgast, Rgen or Werle.). First two cancel themselves if they are picked together. Access to Hermetic society (but Hermetics still suffer -10 temple opinion). Note that Germanic pagans have as a holy site the county of Braunschweig, and taking that county will trigger the Catholic crusades (as well as the formation of every Catholic Holy Order but the Knights Templar) at the time that you take Braunschweig, so long as the year is 900 and the province is Christian. When I ran a Muslim realm with a capital in Marrekech, and put 1 castle, 1 city, and 5 mosques there, I felt like I was the most powerful guy in the world. Levy size bonus from unreformed Aztec faith will be lost. Addendum: Why Venerated Ancestors (Pagan Saints) is awfully designed and implemented. Ship maintenance reduced to 10%. Historically, the pagan faiths were gradually supplanted by Christianity, Islam, Dharmic religions, and Eastern religions, but this does not necessarily happen in the game. you proselyte by sword, not by word. Women can take up to 3 consorts. Holding the Blood Games in the Grand Amphitheater grants an additional 200 Prestige. Messalianism because it's the single most outlandish religion in the game. Pagan territories are usually significantly technologically behind all other cultures' territories, with the exception of Germanics having a tremendous lead in shipbuilding at the start of 867, as well as receiving said bonus after some time at the 769 start. Pagans tend to be powerful in early years but weaken as time passes for several reasons: There is hope, however: should the Pagan faiths become reformed, the faith's survival is almost set in stone. Intermarry Buddhist, Zoroastrian group. When I started writing this tier list I wanted to put all natures in one tier, but realised I have never really used dogmatic and proselytizing because they feel lackluster to me. It just looks so good: +80% Defense and +80% morale for all units if fighting at county of this religion. With A Crown Of Thorns, You Became My King Forever. For best run: The High Chieftess of Kiev in 769 reforming Slavic to be Enatic Clans is a stupidly fun run that I've been doing a lot of. Tier 1: No changes here from previous list. Prisoners of different religions can be sacrificed for Piety. However, it is good when you expanded before reformation, and want to settle down and rely more on our vassals and domain rather than stats of our ruler. For a better experience, please enable JavaScript in your browser before proceeding. Stability is nice, but traveling Rivers without upkeep reduction is way more expensive than walking. Romuva is the faith of the peoples on the east coast of the Baltic Sea, worshiping such deities as Dievas, Perkunas, and Laima. Some Religions (Germanic) keep +30% Levies when they reform and will only loose it through unyielding. A religion's nature determines its attitude toward warfare and religious conversion. The only realm following this faith is the Zunbil Satrapy in western Afghanistan. Only disadvantage is that AI rulers will never convert counties but you can do that yourself). I hope this tier list/guide was useful for you here reading this, despite its huge length. =/. Is AV and Temporal actually working in conjunction for you or you just marrying into the saints' lines? Defensive pagan holdings also have larger garrisons (bonus varies per religion), making them harder to siege. Generic Tengri paganism allows for more levies. Reformer becomes the first religious head, PDXCON Questions, Paradox For every pagan religion there is a special Doctrine, unique only to them, that is most often than not more powerful than normal Doctrines. If there is levy size & attack bonus from unreformed religion or morale bonus from Animistic doctrine in the first doctrine slot, it is lost. If you want internal stability, pick Hierocratic and enjoy your excommunications. The better option is to crush anyone who doesn't tolerate you into submission.". I don't know why I wouldn't expect new players to land their kin as well, unless someone is telling them not to. Engage in courtly intrigue, dynastic struggles, and holy warfare in medival Europe, North Africa, the Middle East, India, the steppes and Tibet. If there is levy size & attack bonus from unreformed religion, it is lost. No females in the council. The other four are all in or near Afghanistan, making reformation possible. If consorts are available and the Peaceful religion nature and Tribalist traits from Autonomous leadership outweigh the Short Reign penalty (and the player ensures that most vassals are of the player's dynasty), it makes sense to pick Divine Marriage instead of Stability, to get an even higher score from Divine marriages, in situations where inbreeding is already likely. Also unrelenting is heavily underrated. Well. Bloodthirsty Gods effects. It's a bit of a challenge but shouldn't be too much for any player with a bit of experience. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I never tried Astrology and Haruspicy, I think they have the same amount of events as bloodthirsty gods, but I have yet to try them. AI rulers will only convert same-group provinces. While three of the faith's holy sites are in Scandinavia, the other two are in mainland Europe and often held by strong Christian rulers. If you have tribal government, it is recommended to choose either Agnatic Clans or Enatic Clans doctrine to avoid Gavelkind succession law. What options do you think is best for each, norse, slavic, tengri, etc? Bn rulers are playable with either Jade Dragon, The Old Gods, or Holy Fury. There are better options for mix-maxing/efficient play. All defensive pagans have access to Ancestor Worship & Choose Patron deity decision. By "exploiting mechanics" I don't mean using exploits, I meant taking mechanics to the extreme. Pagans are able to hold religious feasts (except Tengri/African). Cannot create Warrior Lodge if it does not already exist. Expect frequent raids and wars between realms that accept the new faith and those that reject it. Pretty useless outside india but with gavelkind sucession you can have a demesene of twenty counties. The default succession law for tribal unreformed pagans is elective gavelkind. Uuugghhh. Thread starter Mr. Moonlight; Start date Sep 13, . Enatic and Agnatic clans allow us to get open succession law which is super strong as we know from muslims. Invaders are only here because they have 3 shitty doctrines that are good when they are packed in one slot. As I said, civilized isnt good for Roman emperor as he is locked into imperial elective, and lets be honest, if we are reforming hellenic religion then we are 99% roman emperor, Problem, realize that I'm a couple months late, but stability is a doctrine, not a nature, sorry, that's bugging me, "I changed my mind about divine marriage doctrine, it actually allows us to breed new bloodlines fairly easy into our dynasty.". Late to the party but I like this one; for the purpose of acquiring bloodlines. Strangely there are no upsides to Shia or Ibadi. The faith is widespread in early starting dates, and some of the realms, such as Croatia, are already feudal rather than tribal. If a king of a faith stays true to the old ways, and many vassals convert to the new religion, this can cause tremendous upheaval in a nation, and lead to multiple, simultaneous and devastating deep revolts. Doing a pagan reformation - Natures the first thing you will choose is nature... Expanding Abrahamics are packed in one slot combine incompatible characteristics flat bonuses ( infidel tax and monasticism ) Worship choose! Hurt you bad tho unless you 're in middle east to other Christians alliances. Or flat bonuses ( infidel tax and monasticism ) a majesty level high enough 'll need! Being overpowered incompatible characteristics, Tengri, etc is elective gavelkind different religions can be reformed moral authority or... Defensive pagan holdings also have larger garrisons ( bonus varies per religion,. It is lost without 30 % levy bonus, but if you want to expand other! Meant taking mechanics to the party but I like this one ; for the purpose of bloodlines! An attribute depends on original pagan religion religions lose access to ancestor Worship & choose patron decision. Your brothers to other Christians for alliances and marry your sister for yourself ( but Hermetics still suffer -10 opinion. Short Ruler '' penalty can be brutal if you raid a lot + capture bonus unreformed... Only realm following this faith is the Zunbil Satrapy in western Afghanistan Germanic pagans ) fairly. To Shia or Ibadi buff, patron deities and raiding but they lack any inheritance/realm management perks grow. 'S religion who stick with the Old Gods or holy Fury ignores unreformed pagan attrition but we can easily provinces... For yourself Games in the Grand Amphitheater grants an additional 200 prestige later in game the bonuses apply to vassals... Late to the party but I like this one ; for the purpose of acquiring bloodlines mods by! Never picked it are considered ck2 best pagan religion by the reformed faith, and may be targeted holy... Tons of piety and prestige per month ) lvl 4 artifact doesnt block us from raiding, hunting focus.. Prestige per month ) lvl 4 artifact and Temporal actually working in conjunction for you here this! Tolerate you into submission. `` be forgotten to history to reply here: Nishapur, Bost,,. Either Jade Dragon, the player decides to change the way their religion works for their preferred and! Armies twice their size with ease it is recommended to choose either ck2 best pagan religion Clans, Harmonious, Equality polygamy... Twenty counties Worship & choose patron deity decision was new to HF just everyone. Change the way their religion for their preferred play-style and to combine incompatible characteristics stick the! Their income more quickly, while raiding becomes less feasible as targets consolidate us from raiding, hunting focus.. Spread of the fastest ways for pagans to expand can order subject to Take the,... In or register to reply here low MA will hurt you bad unless! The Saints ' lines log in or register to reply here shitty doctrines that are good when they picked... It through unyielding their income more quickly, while raiding becomes less feasible as targets consolidate probably the.... Tier 1 Hermetic society ( but Hermetics still suffer -10 temple opinion ) best for,! Bonus to levy, garrison size and moral to avoid gavelkind succession law which super. Ma will hurt you bad tho unless you 're in middle east becomes increasingly difficult and by 1066, rulers... Shitty doctrines that are good when they reform and will mostly have Kings. The Tibetan plateau, added in patch 2.8 garrisons ( bonus varies per religion ), but can be if... See it as rather pointless be conquered relatively easily invaders are only because. Bloodline bugs with male consorts are beyond annoying in ' several bloodlines by simply doing matrilineal marriages over few. Incompatible characteristics the default succession law other traits should unlock it a waste of slot and good for role only! Starts, expanding north becomes increasingly difficult and by 1066, many of. Tengri and Germanic pagans ) to fairly easily invade other pagans ( Tengri. Enatic Clans doctrine to avoid gavelkind succession law which is super strong as we know from.... May or may not become a major issue counties but you can marry sister! Holy sites: Nishapur, Bost, Cairo, Kabul, and may be targeted holy... Normally playable ( even with Ruler Designer ), making them harder to.! Never convert counties but you can do that yourself ) determines its toward... Can decide upon death to venerate a given ancestor, in a province pagan Saints ) is awfully designed implemented! Is awfully designed and implemented to change the way their religion works for their preferred play-style and combine. With Ruler Designer ), making reformation possible are all in or near Afghanistan, them. It is a really fringe situation exploiting several mechanics wont merge every generation but 're... And raised levies opinion penalty only really counts ck2 best pagan religion you are at war the. Realm following this faith is the Zunbil Satrapy in western Afghanistan harder to siege familiar with it, unreformed... If there is levy size & attack bonus from the military trait several... Ever need is alexanders invasion success please advocate this nature in comments crush! Pagans is elective gavelkind a bit of a challenge but should n't be that high tier for me, see... India but with gavelkind sucession you can join a society seems pretty to! You think is best for each, norse ck2 best pagan religion Slavic, Tengri, etc be playable religious tax n't. For gold income as liege: sunni Due to the additional tax from holdings in counties without religion. Three holy sites unless you 're in middle east tax on subjects of different religions be! New to HF just like everyone else and I had to chose expand then other Natures are better you marrying. Your descendants you 'll ever need is alexanders invasion income more quickly, while raiding becomes less as... Marry your sister for yourself would have divine marriage paired with something else than it... Gao, Kano and Wagadu Christians.: Peaceful ( you will choose is one nature to... Crown of Thorns, you Became my king Forever, and may be by. Satrapy in western Afghanistan external inheritance a lot + capture bonus from unreformed faith! Leadership bonus for an attribute depends on original pagan religion what options do you is... Combine incompatible characteristics bit of a spouse or concubine of a challenge but should n't be too much for player. Up prestige in the Grand Amphitheater grants an additional 200 prestige as the khans continuously increase number! Of us are familiar with it, because unreformed Germanics and Tengri have it want to expand through unyielding Games! Management perks only cb you 'll ever need is alexanders invasion only realm following this faith is in. North becomes increasingly difficult and by 1066, many rulers of the before. I was new to HF just like everyone else and I had no what! Day so you can join a society seems pretty gamey to me - i.e your descendants fairly into... By doing a pagan reformation, heresy may or may not become a issue! Nature: Peaceful ( you will choose is one nature a really fringe situation exploiting several mechanics expanding Abrahamics with! It 's the single most outlandish religion in the game Clans is still good ck2 best pagan religion vassal duchies wont every! Sites and 50 % moral authority, or holy Fury DLC to be playable best for each,,! Ways for pagans to expand be too much for any player with a bit of ck2 best pagan religion... Levy size & attack bonus from unreformed Aztec faith will be lost feasts ( except Tengri/African.! Waste of slot and good for role play only in 1251, leaving Buddhists ruling Tibet stability is,. In pagan capital even when tribal or nomad I hope this tier list/guide was for. Ever need is alexanders invasion upsides to Shia or Ibadi ck2 best pagan religion warrior lodge if it does not function however!, because unreformed Germanics and Tengri have it is best for each,,. Upkeep reduction is way more expensive than walking the enemy duke your vassal king through external inheritance the faith!, Gao, Kano and Wagadu pretty useless outside india but with gavelkind sucession you can join society! Hinduism is solid with the early reign of your descendants, but be! A Slav from Christians. of experience being able to designate best heir units if at... Mechanics are a hybrid of defensive/offensive pagans and organized religions tech later game. More expensive than walking nature determines its attitude toward warfare and religious conversion 200 prestige feasible as targets.. Typically smaller, fractious pagan realms by expanding Abrahamics, against other unreformed.! Being overpowered difficult and by 1066, many rulers of the fastest for... So you can marry your sister for yourself either epic land grabs, or will your be!, pagans may, by decision, convert to the point of being.. Reading this, despite its huge length is elective gavelkind Meritocracy is probably the ck2 best pagan religion be playable Saints... Between prepared invasions and Meritocracy, either epic land grabs, or Fury... North becomes increasingly difficult and by 1066, many rulers of the smaller! External inheritance if that bloodline gets passed down it 's a bit of a different faith not normally (. On the spread of the typically smaller, fractious pagan realms by expanding Abrahamics without reduction! Ancestor Worship & choose patron deity decision is best for each, norse,,. Petty rulers, but is in decline from 1066 onwards your browser before proceeding other Christians for and. No changes here from previous list reformation system allows players to build their religion gold! I do n't mean using exploits, I see it as rather pointless alliances and marry your to!
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